Saturday, 10 March 2018

FINAL GATHERING | ADVANCED LIGHTING

This is the Final Gathering assignment from Advanced Lighting & Rendering.
in this CIA we were asked to keep 3 objects and to give them primary colors and upon that object for planer by giving opposite colors by increasing ambient color should get light from that planer
and by enabling FG mode we need to get that color bleeding on the floor.


Thank you.

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