Thursday, 3 August 2017

Soup with bowl

Hi everyone, 
This is the soup with bowl created with hypershade tool in Maya software & this output is rendered in mental ray rendering this texture is created by using (Leather, blin, ramp, layered texture & bump mapping) & nodes are connected each other to give soup texture & the plate texture is done by the importing the jpeg file. & the supporting screen shot of hypershade is uploaded.  
Thank you 



Layered texture

Hi everyone, 
This is the layered texture created with the hypershade in Maya software this output is rendered in mental ray rendering this model is created with sphere by pulling vertex in & out to give apple finishing & this texture is created by the help of (Ramp, fractal, layered texture, granite & phong) which is connected each other to form this texture & all the nodes are connected to material attributes.
Thank you. 





Glass shader

Hi everyone, 
This is the glass shader created with texturing tool called hypershade in Maya software this output is rendered in a mentalray rendering this is created by the (Ramp & anisotropical) 
To give the glass finishing basic models sphere & torus is used for ths output. 
Thank you. 


Brick wall

Hi everyone, 
This is the brick wall created by hypershade in Maya software by using the (bump mapping, grid & lambert) all this nodes are connected to give this texture. 
Thank you.